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Rules of the Games: v. 2011
Four Man Scramble Rules:
1. All drive, select 1 and all play 2nd shot from that point.
2. Minimum of four drives per player;
3. Mark drives on card with X by name and hole;
4. Record team gross score;
“Patriot Game” Rules:
1. Play 6 holes each from red, white and blue tees;
2. Make tee selection prior to the first hole;
3. Individual stroke play; record gross scores;
4. Handicap is from White tees.Individual Stroke Play Rules:
1. Gross scores only recorded;
2. Putt out on all holes;
3. Play the ball down unless told otherwise;
4. Handicap is from the white tees.
Pinehurst Alternate Shot Rules:
· Both players drive;
· Play partner’s ball on second shot;
· Then pick best ball and play alternate shot from there, including par 3s.
· Cap 60% of low cap, 40% of high cap.
Two Man Ryder Cup Rules:
Play 2-Man Best Ball on first six, best gross only;
Play Pinehurst Alternate Shot* next 6 ;
Play scramble on last six holes, 3 drives each.
Handicap is 50% of combined handicap.Two Man “Best Ball” Rules:
1. Each player plays his own ball;
2. Both players’ gross scores are recorded;
3. Record the best net score for each hole
4. Total the net scores and circle gross deuces.
Tombstone Individual Stroke Play Rules:
- Record gross score; be aware of running total;
- Put Tombstone where your “Age” shot ends;
- Continue play through 18;
- Return unplaced tombstones to pro shop.
- Keep tombstones off greens and bunkers
1-2-3 Four man Best Ball
Each player plays own ball. Record:
1 best net for each par five,
2 best net for each par four
3 best net for each par three.
Total all designated scores.Four-Man Crap Shoot
1. Assign players numbers from 1-4;
2. Role die on tee before driving;
3. Record each player’s gross score;
4. Record net die score + net best ball
from the remaining players;
5. YOU MUST RECORD 2 SEPARATE PLAYERS AT EACH HOLE
4. Happy face = best ball + 2nd best ball;
5. Sad face = best ball + worst ball;
6. If no 4th man, roll die until 1-2 or 3 shows.
Modified Stableford
- Record gross scores;
- Net bogie or more = 0
- Net par = 2; birdie = 3
- Net eagle = 4; double eagle = 5